Si ya disponíamos un breve listado de juegos compatibles para netbooks efectuado por los usuarios, ahora toca a un listado para netbooks un poquillo más potentes, se tratan de netbooks que llevan incorporado Nvidia ION e Intel Atom (en cualquiera de sus variantes mononúcleo). Para ello se ha usado el HP Mini 311C como netbook base para testeo.
La lógica diría que salvo incompatibilidades de sistema operativo, todos los juegos del antiguo listado de netbooks (normales Atom + Intel GMA) deberían funcionar también sin problemas.
El listado ha sido extraído de MyHPmini, y lo podéis consultar tras el salto:
AI War: Fleet Command – runs great on default.
Batman Arkham Asylum – doesn’t like this probly like 5fps
Battlefield 2142 – Thought the system would run this better, I get around 15-25 fps, when walking around everything is fine but when i start shooting or jump in a ship i slow down below 15fps it seems
Burnout Paradise – after much tinkering, the game gets a bit better, averaging 8fps (no kidding) and sometimes get to 20. Either way, still unplayable unless all you do in the game is hide in the mountains. You get an average 14fps when you are in the moutains (or when there are not a lot of objects and buildings around), which is to say… fairly playable. It’s not all that bad, but… the jerkiness makes it almost impossible to do Road Rages.
Call of Duty 2 – perfect at low settings. 1280 x 720 not a problem at all at any stage. Reduce resolution and you can start putting in shadows and the other stuffs.
Call of Duty 4: Modern Warfare – Perfect on lowest settings
Chaos Legion – perfect. Native resolution requires some hack.
Clive Barkers Jericho – was getting around 15-20fps better than i expected
Command & Conquer Red Alert 3 – very playable at low settings at 1280 x 720. FPS maxed out at 30fps and capped at that anyway so you can say the game runs full speed. Big battles don’t seem to faze the system. You may also try setting to all Medium in small battles. Overall very playable. Makes me hopeful for StarCraft 2 and Diablo 3.
Counterstrike 1.6 – runs great
Counter Strike Source – CPU bottleneck so regardless of settings, game will lag when there is a lot of enemies (or hit-targets) on screen. Otherwise 1280 x 720 with 2xAA and all settings maxed out will still run at 30fps. Lowest fps is 10.
Crysis – actually can get 20fps on it, though during fighting scenes and i can imagine later in the actual game it would get a bit bad.
Devil May Cry 4 – relatively playable. Framerate ranges between 25 to 35. Texture may be set on High or even Super High. 1280 x 720 not a problem at all. More than 2GB of RAM would help.
Doom 3 – is playable up to 1024×768 on medium settings, lags a bit with a few enemies.
Dynasty Warriors 6 – slow motion regardless of settings. Completely unplayable.
Elder Scrolls Oblivion – runs really well actually was getting around 20-30 fps even when fighting
Fallout 3 – get around 15-20fps average i would say, decently playable especially in indoor spots.
Far Cry – Runs in native resolution very well, no lag.
Far Cry 2 – runs on an average 8fps at the lowest settings… resolution doesn’t matter. CPU is a large bottleneck here. Let’s say it’s completely unplayable.
F.E.A.R – ran on medium got constant 30+ ran perfect
Football Manager 2010 – perfect at native resolution. CPU may hold up match views when it’s trying to decide what to do next. The game does not stop when that happens… and players can still be seen with a running animation and you can still navigate around, but it’ll stay that way for a bit. No known fix yet unless maybe overclock the CPU so it can make the decision faster. Otherwise game is smooth and very playable. FPS seems to be capped at 30 for the 3D matches.
Ghost Recon Advanced Warfighters – 20fps average at 1280 x 720 on low settings. Pretty enjoyable.
Grand Theft Auto 4 – runs but playable or not depends on where you are. Generally very slow because of CPU bottleneck. But it runs.
Grand Theft Auto (GTA) San Andreas – Runs in 1280x 768(doesn’t support higher resolution) runs very well.
GTR 2 – Runs in native resolution, no lag.
Half-Life 2 – perfect at high settings. 1280 x 720 not a problem at all. So far I haven’t had anything bad yet except that the game can’t run faster than 30fps thanks to CPU bottleneck. Note: not ep 1 or ep 2. Runs kind of like Counter Strike Source but since it doesn’t usually have that many enemies on the screen at once, it runs relatively smooth.
Halo – perfect. Native resolution requires some hacking. fps too smooth so didn’t bother measuring.
Halo 2 – requires a lot of hacks, but run good enough afterwards.
House of the Dead 3 – perfect. Native resolution not supported. Can’t hack.
Knight of the Old Republic 2: the Sith Lords – 640×400 and the game runs perfectly. No slowdowns or anything.
League of Legends – at native resolution and high. Everything’s fine.
Left 4 Dead – CPU bottleneck again, but graphics are also too intense so medium at 800 x 600 is the most I could go.
Lord of the Rings Online (LOTRO) – expect ~30fps on lowest settings
Lost Planet – when it’s monsters you’re fighting, it’s fine. But if you start seeing human enemies (or robot enemies), then your framerate drops miserably. The game was already barely playable when you’re seeing monsters so I’d say it’s completely unplayable when there are human enemies around. This might have to do with the AI for humans totally ****ing the CPU. Overclocking the CPU may help… tremendously.
Medieval 2 – runs really decent even with a big battle
Megaman X8 – perfect. Native resolution requires some hack.
Metal Gear Solid 2 – you have to modify the drivers and change “ION LE” to “GeForce 9400M” (in reality, you just need “GeForce” and you don’t have to worry about the rest) to actually take advantage of the nVidia fix since it’s a name string hack.
Need For Speed Carbon – play ok at 1280 x 720 at medium settings. At that point, you run into CPU limitations.
Need For Speed Most Wanted – perfect. Native resolution requires hack. fps at 30 or above
Need For Speed ProStreet – play ok at 1280 x 720 at lowest settings. At that point, you run into CPU limitations. Game still looks okay, though. You can probably turn smoke on in some races.
Need For Speed Shift – lag too much to play at any setting or resolution. fps at 4 to 15. Suspect CPU bottleneck.
Portal – Plays decently with DirectX9c and low/medium settings. Set to DirectX8 and low/medium and it plays really smoothly, barely notice the drop in graphics quality.
Pro Evolution Soccer 2010 – runs perfect at lowest settings at 1280 x 720. You can’t complain…
Quake 4 – Low settings get 30+fps constantly
Rainbow Six Vegas – playable at low settings (everything off) at 640 x 480 or 800 x 600. fps range from 10 to 25
Risen – not too bad… runs very much like Crysis but a bit more lenient in fights. Again, CPU bottleneck so settings don’t matter much.
Red Faction Guerilla – once again … not a good idea
Resident Evil 5 – relatively playable at Medium or Low settings. Game is heavily CPU-bound (probably to process AIs). More than 2GB of RAM recommended. Apply ENBSeries modification to gain a few FPS (a few is actually up to 25%).
Rollercoaster Tycoon 2 – Runs perfect
Romance of Three Kingdoms X – perfectly playable. Game seems to be capped at 30fps, though.
Rome Total War – runs fine on highish settings, though i noticed some slowdown in larger battles (turn off unit shaders for a considerable performance boost).
Sims 3 – 30fps at lowest settings at 1280 x 720. Game is very playable!
Spore – fps cap at 30fps apparently… otherwise 1280 x 720 and the rest doesn’t matter. Very playable. Sometimes fps dip to 20 but it’s a constant 30 most of the time.
Street Fighter IV – all low settings at 640 x 480 is perfect. Setting background to high introduces a bit of lag in certain stages. Setting character to mid will lag quite a lot in certain stages. Overall ok. Note that this game will only run good enough when it’s 60fps.
Swat 4 – runs well 30+ fps once again in firefights kinda slows a little
Team Fortress 2 – very laggy, even with DirectX set to 7 or 8, and all settings turned down… it’s sort of playable when you’re standing around not doing anything, but during any action it gets too choppy.
Torchlight – Runs decently at 1366 x 768 full screen, but a bit of what seems to be HD lag at times. Still extremely playable at those settings. Runs perfectly at resolutions below that on netbook mode. Your settings may vary, but this game, aside from being fantastic, runs really, really well on the 311. Load times suck.
The Last Remnant – 720 x 480, fps range from 10 to 30 depending on the scene. Playable since it’s an rpg.
Unreal Tournament 3 – lags… quite a lot. Small matches and duels are fine, but don’t go into maps with lots of people. Not a lot of options to tweak so you can’t do much about it. Heavily CPU-bound as well.
Warcraft 3: The Frozen Throne – Runs perfect at all high settings, no widescreen format though